AI Insights · Timothy · October 2024
Top Battlefield Commander Games on Android in Croatia Q3 2024
Explore the performance metrics of the top 5 Battlefield Commander games on Android in Croatia during Q3 2024, focusing on downloads, revenue, and active users.
In the third quarter of 2024, the top Battlefield Commander games on the Android platform in Croatia showed diverse performance trends in terms of downloads, revenue, and weekly active users. Let's delve into the specifics for each game.
We Are Warriors! from Lessmore UG saw a gradual increase in revenue, starting from approximately $91 in the first week of July and peaking at $202 by the end of September. Downloads fluctuated, beginning at around 398 and reaching a high of 484 in late July, before settling at 428 by the end of the quarter. Weekly active users demonstrated a steady rise from 3.4K to 3.6K over the same period.
Clash Royale by Supercell experienced a varied revenue stream, starting at $2K in early July, dipping mid-quarter, and rising again to $1.5K by the end of September. The game maintained a consistent download rate, ranging from 326 to 465 per week. Despite fluctuations, weekly active users showed a significant increase from 97.8K to over 104K by the quarter's end.
Country Balls: World Battle from Higame Global Ltd. had no revenue during this period, yet downloads surged dramatically from 22 at the quarter's start to over 1.2K in early September, before dropping to 264 by the end of the month. Active users mirrored this trend, rising from 134 to a peak of 1.3K and then decreasing to 774.
Country Balls: World War by MAD PIXEL GAMES LTD also reported no revenue, with downloads peaking at 273 in late August before declining to 92 by the end of September. Active users showed a similar pattern, increasing from 751 at the beginning to 962 in late August, then settling at 726.
Warhammer 40,000: Tacticus ™ from Snowprint Studios AB had a notable revenue increase, starting at $560 and fluctuating throughout the quarter, ending at $335. Downloads steadily increased from 71 to 209 during the three months, while active users grew from 348 to 551.
This data, sourced from Sensor Tower, provides valuable insights into the performance of these popular games. For more detailed analytics, consider exploring further on Sensor Tower.